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Gooey Liquid Metaballs

A classic "goo" filter — Gaussian blur pushed back into sharp alpha with a contrast matrix — makes every circle in this scene melt into its neighbours instead of overlapping. Ambient blobs drift on Lissajous curves, a liquid trail chases your cursor, and clicking launches droplets that fling out and get absorbed back into the mass. Pure SVG + JS, no canvas or WebGL.